﻿//==============================================================================================
//Author: Uncle Song
//Create Date: 2022-06-30
//Description: 热力图配置
//----------------------------------------------------------------------------------------------
//Alter History:
//              2022-06-30  add Codes.
//============================================================================================== 

using System;
using System.Collections.Generic;
using UnityEngine;

#if UNITY_EDITOR
    [CreateAssetMenu(menuName = "Templet/Create HeatMapBase")]
    public class HeatMapTemplet : HeatMapBase
    {

    }
#endif
public class HeatMapBase : ScriptableObject
{
    public float DisRatio;
    public float Resolution;
    public List<HeatMapInfo> HeatMapInfos;

    [Serializable]
    public class HeatMapInfo
    {
        public float MaxAmount;
        public Color Color;
    }
}
